Dragon Figurine

  • Software:
    Maya 2018, Substance Painter
  • Project Dates:
    August 2018

This was a project done for a client. She provided me with a 3D scan of a figurine. I UVmapped and textured the model for her, her only specifications being that it was for their company’s use on their website, so it didn’t need to be seamless, and she wanted their color scheme. She also provided the scales texture which I used to base everything off of. She asked for both with and without the shield.

You can check out their company here: http://www.pendragon3d.com/

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